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	<title>another.intheuniverse &#187; Games</title>
	<atom:link href="http://another.intheuniverse.com.ar/category/games/feed/" rel="self" type="application/rss+xml" />
	<link>http://another.intheuniverse.com.ar</link>
	<description>a blog about nothing at all</description>
	<lastBuildDate>Tue, 24 May 2011 10:24:01 +0000</lastBuildDate>
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		<title>Some lines of thought about Modern FPS</title>
		<link>http://another.intheuniverse.com.ar/2010/11/15/some-lines-of-thought-about-modern-fps/</link>
		<comments>http://another.intheuniverse.com.ar/2010/11/15/some-lines-of-thought-about-modern-fps/#comments</comments>
		<pubDate>Mon, 15 Nov 2010 17:59:58 +0000</pubDate>
		<dc:creator>lolfang</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://another.intheuniverse.com.ar/2010/11/15/some-lines-of-thought-about-modern-fps/</guid>
		<description><![CDATA[<p>So I just finished playing Call of Duty: Black Ops (CODBLOPS…) yesterday. I decided not to do a review, but a general complain… And boy, I was disappointed. I mean, it’s a good game. It’s the best iteration that Treyarch made, rivaling with Infinity Ward’s Modern Warfare 2 scripting quality. But the game itself… No. <a href="http://another.intheuniverse.com.ar/2010/11/15/some-lines-of-thought-about-modern-fps/#more-219" class="more-link">Continue reading &rarr;</a></p>
]]></description>
			<content:encoded><![CDATA[<p>So I just finished playing Call of Duty: Black Ops (CODBLOPS…) yesterday. I decided not to do a review, but a general complain… And boy, I was disappointed. I mean, it’s a good game. It’s the best iteration that Treyarch made, rivaling with Infinity Ward’s Modern Warfare 2 scripting quality. But the game itself… No. <a href="http://another.intheuniverse.com.ar/2010/11/15/some-lines-of-thought-about-modern-fps/#more-219" class="more-link">Continue reading &rarr;</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>KOTOR II &#8211; Play with restored content</title>
		<link>http://another.intheuniverse.com.ar/2010/08/24/kotor-ii-play-with-restored-content/</link>
		<comments>http://another.intheuniverse.com.ar/2010/08/24/kotor-ii-play-with-restored-content/#comments</comments>
		<pubDate>Tue, 24 Aug 2010 12:44:33 +0000</pubDate>
		<dc:creator>lolfang</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[guide]]></category>

		<guid isPermaLink="false">http://another.intheuniverse.com.ar/2010/08/24/kotor-ii-play-with-restored-content/</guid>
		<description><![CDATA[<p>I’m currently playing a re-run of KOTOR II with the most updated restoration project so far (in case you didn’t knew, Obsidian didn’t quite finished the game), so I will list all the steps I made to have a pretty good setup. I’ll list the steps in the least time-consuming way. &#160; Install KOTOR II. <a href="http://another.intheuniverse.com.ar/2010/08/24/kotor-ii-play-with-restored-content/#more-216" class="more-link">Continue reading &rarr;</a></p>
]]></description>
			<content:encoded><![CDATA[<p>I’m currently playing a re-run of KOTOR II with the most updated restoration project so far (in case you didn’t knew, Obsidian didn’t quite finished the game), so I will list all the steps I made to have a pretty good setup. I’ll list the steps in the least time-consuming way. &#160; Install KOTOR II. <a href="http://another.intheuniverse.com.ar/2010/08/24/kotor-ii-play-with-restored-content/#more-216" class="more-link">Continue reading &rarr;</a></p>
]]></content:encoded>
			<wfw:commentRss>http://another.intheuniverse.com.ar/2010/08/24/kotor-ii-play-with-restored-content/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>No Female Heroes? Why?</title>
		<link>http://another.intheuniverse.com.ar/2010/08/09/no-female-heroes-why/</link>
		<comments>http://another.intheuniverse.com.ar/2010/08/09/no-female-heroes-why/#comments</comments>
		<pubDate>Mon, 09 Aug 2010 17:00:28 +0000</pubDate>
		<dc:creator>lolfang</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[women]]></category>

		<guid isPermaLink="false">http://another.intheuniverse.com.ar/2010/08/no-female-heroes-why/</guid>
		<description><![CDATA[<p>This is just a link to a blog In-depth analysis made at GamaSutra, called “In-Depth: No Female Heroes At Activision?”. My two cents here, is what’s mentioned by the comment of Rayna Anderson, following the post: I&#8217;m sad to say that I&#8217;ve encountered this before, activision isn&#8217;t the only company. When I was lead designer/writer <a href="http://another.intheuniverse.com.ar/2010/08/09/no-female-heroes-why/#more-209" class="more-link">Continue reading &rarr;</a></p>
]]></description>
			<content:encoded><![CDATA[<p>This is just a link to a blog In-depth analysis made at GamaSutra, called “In-Depth: No Female Heroes At Activision?”. My two cents here, is what’s mentioned by the comment of Rayna Anderson, following the post: I&#8217;m sad to say that I&#8217;ve encountered this before, activision isn&#8217;t the only company. When I was lead designer/writer <a href="http://another.intheuniverse.com.ar/2010/08/09/no-female-heroes-why/#more-209" class="more-link">Continue reading &rarr;</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lego Starcraft</title>
		<link>http://another.intheuniverse.com.ar/2010/07/30/lego-starcraft/</link>
		<comments>http://another.intheuniverse.com.ar/2010/07/30/lego-starcraft/#comments</comments>
		<pubDate>Fri, 30 Jul 2010 18:39:01 +0000</pubDate>
		<dc:creator>lolfang</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[starcraft]]></category>

		<guid isPermaLink="false">http://another.intheuniverse.com.ar/2010/07/lego-starcraft/</guid>
		<description><![CDATA[<p>This is so on-topic these days. No, I’m not dying or anything. Just… too much of life, too little of time. © lolfang for another.intheuniverse, 2010. | Permalink | No comments</p>
]]></description>
			<content:encoded><![CDATA[<p>This is so on-topic these days. No, I’m not dying or anything. Just… too much of life, too little of time. © lolfang for another.intheuniverse, 2010. | Permalink | No comments</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>How to build a totalitarian regime&#8230; in Sim City 3000</title>
		<link>http://another.intheuniverse.com.ar/2010/05/16/how-to-build-a-totalitarian-regime-in-sim-city-3000/</link>
		<comments>http://another.intheuniverse.com.ar/2010/05/16/how-to-build-a-totalitarian-regime-in-sim-city-3000/#comments</comments>
		<pubDate>Sun, 16 May 2010 17:59:13 +0000</pubDate>
		<dc:creator>lolfang</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[philosophy]]></category>

		<guid isPermaLink="false">http://another.intheuniverse.com.ar/2010/05/how-to-build-a-totalitarian-regime-in-sim-city-3000/</guid>
		<description><![CDATA[<p>You know, I just crossed my paths with a video that… kinda scared me. The video showed how to build a city that –according to game rules– was the perfect city. Of course, there were some problems. Here is the video. &#160; Awesome? Magnificent? Creative, at least? I don’t know. Maybe. But regardless, there is <a href="http://another.intheuniverse.com.ar/2010/05/16/how-to-build-a-totalitarian-regime-in-sim-city-3000/#more-206" class="more-link">Continue reading &rarr;</a></p>
]]></description>
			<content:encoded><![CDATA[<p>You know, I just crossed my paths with a video that… kinda scared me. The video showed how to build a city that –according to game rules– was the perfect city. Of course, there were some problems. Here is the video. &#160; Awesome? Magnificent? Creative, at least? I don’t know. Maybe. But regardless, there is <a href="http://another.intheuniverse.com.ar/2010/05/16/how-to-build-a-totalitarian-regime-in-sim-city-3000/#more-206" class="more-link">Continue reading &rarr;</a></p>
]]></content:encoded>
			<wfw:commentRss>http://another.intheuniverse.com.ar/2010/05/16/how-to-build-a-totalitarian-regime-in-sim-city-3000/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Left 4 Dead 2</title>
		<link>http://another.intheuniverse.com.ar/2010/04/29/left-4-dead-2/</link>
		<comments>http://another.intheuniverse.com.ar/2010/04/29/left-4-dead-2/#comments</comments>
		<pubDate>Thu, 29 Apr 2010 13:43:44 +0000</pubDate>
		<dc:creator>lolfang</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[what]]></category>

		<guid isPermaLink="false">http://another.intheuniverse.com.ar/?p=205</guid>
		<description><![CDATA[<p>There&#8217;s not too much to talk about this game&#8230; Just get it. I don&#8217;t care how. Go and get it, any means possible. If you have to steal it, then do so. But please get this game. © lolfang for another.intheuniverse, 2010. | Permalink | No comments</p>
]]></description>
			<content:encoded><![CDATA[<p>There&#8217;s not too much to talk about this game&#8230; Just get it. I don&#8217;t care how. Go and get it, any means possible. If you have to steal it, then do so. But please get this game. © lolfang for another.intheuniverse, 2010. | Permalink | No comments</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>News: Two new Kunio-kun games announced for North America</title>
		<link>http://another.intheuniverse.com.ar/2010/03/12/news-two-new-kunio-kun-games-announced-for-north-america/</link>
		<comments>http://another.intheuniverse.com.ar/2010/03/12/news-two-new-kunio-kun-games-announced-for-north-america/#comments</comments>
		<pubDate>Fri, 12 Mar 2010 03:27:00 +0000</pubDate>
		<dc:creator>lolfang</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://another.intheuniverse.com.ar/2010/03/news-two-new-kunio-kun-games-announced-for-north-america/</guid>
		<description><![CDATA[<p>They&#8217;re no River City Ransom, but we&#8217;ll take them. Aksys Games recently announced two DS games in the River City series: River City Soccer Hooligans and River City Super Sports Challenge. The announcement kind of slipped through the cracks at Dtoid HQ, but we still wanted to point them out. River City Soccer Hooligans is, <a href="http://another.intheuniverse.com.ar/2010/03/12/news-two-new-kunio-kun-games-announced-for-north-america/#more-203" class="more-link">Continue reading &rarr;</a></p>
]]></description>
			<content:encoded><![CDATA[<p>They&#8217;re no River City Ransom, but we&#8217;ll take them. Aksys Games recently announced two DS games in the River City series: River City Soccer Hooligans and River City Super Sports Challenge. The announcement kind of slipped through the cracks at Dtoid HQ, but we still wanted to point them out. River City Soccer Hooligans is, <a href="http://another.intheuniverse.com.ar/2010/03/12/news-two-new-kunio-kun-games-announced-for-north-america/#more-203" class="more-link">Continue reading &rarr;</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Altitude</title>
		<link>http://another.intheuniverse.com.ar/2010/03/10/altitude/</link>
		<comments>http://another.intheuniverse.com.ar/2010/03/10/altitude/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 01:09:00 +0000</pubDate>
		<dc:creator>lolfang</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://another.intheuniverse.com.ar/2010/03/altitude/</guid>
		<description><![CDATA[<p>Quoting the Share Game page… Altitude is a fun, original multiplayer game with a bunch of cool unlocks and game modes.&#160; It&#8217;s easy to learn and perfect for quick 10 minute sessions when you&#8217;re busy, or way longer if you&#8217;re bored.&#160; Very fun multiplayer action.&#160; Make sure to try ball mode once you&#8217;ve learned the <a href="http://another.intheuniverse.com.ar/2010/03/10/altitude/#more-200" class="more-link">Continue reading &rarr;</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Quoting the Share Game page… Altitude is a fun, original multiplayer game with a bunch of cool unlocks and game modes.&#160; It&#8217;s easy to learn and perfect for quick 10 minute sessions when you&#8217;re busy, or way longer if you&#8217;re bored.&#160; Very fun multiplayer action.&#160; Make sure to try ball mode once you&#8217;ve learned the <a href="http://another.intheuniverse.com.ar/2010/03/10/altitude/#more-200" class="more-link">Continue reading &rarr;</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>News: Jagged Alliance 3 announced!</title>
		<link>http://another.intheuniverse.com.ar/2010/03/10/news-jagged-alliance-3-announced/</link>
		<comments>http://another.intheuniverse.com.ar/2010/03/10/news-jagged-alliance-3-announced/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 04:31:33 +0000</pubDate>
		<dc:creator>lolfang</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://another.intheuniverse.com.ar/2010/03/news-jagged-alliance-3-announced/</guid>
		<description><![CDATA[<p>German publisher bitComposer games has acquired the license from Strategy First, and hopes to release a new game sometime next year. &quot;Although Jagged Alliance 2 was published over ten years ago now, the game still represents a milestone in the genre and boasts a huge following of loyal fans,&quot; said bitComposer Games CEO Wolfgang Duhr. <a href="http://another.intheuniverse.com.ar/2010/03/10/news-jagged-alliance-3-announced/#more-204" class="more-link">Continue reading &rarr;</a></p>
]]></description>
			<content:encoded><![CDATA[<p>German publisher bitComposer games has acquired the license from Strategy First, and hopes to release a new game sometime next year. &quot;Although Jagged Alliance 2 was published over ten years ago now, the game still represents a milestone in the genre and boasts a huge following of loyal fans,&quot; said bitComposer Games CEO Wolfgang Duhr. <a href="http://another.intheuniverse.com.ar/2010/03/10/news-jagged-alliance-3-announced/#more-204" class="more-link">Continue reading &rarr;</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Mount&amp;Blade</title>
		<link>http://another.intheuniverse.com.ar/2010/03/08/mountblade-review/</link>
		<comments>http://another.intheuniverse.com.ar/2010/03/08/mountblade-review/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 23:58:52 +0000</pubDate>
		<dc:creator>lolfang</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://another.intheuniverse.com.ar/2010/03/mountblade-review/</guid>
		<description><![CDATA[<p>I took my time to make a mini review of this wonderful Indie game, made by TaleWorlds. This “team” is composed of just 2 developers (!). And they managed to make one of the most addicting game that I’ve played in a long time, which is an enormous feat. So let’s go straight to the <a href="http://another.intheuniverse.com.ar/2010/03/08/mountblade-review/#more-199" class="more-link">Continue reading &rarr;</a></p>
]]></description>
			<content:encoded><![CDATA[<p>I took my time to make a mini review of this wonderful Indie game, made by TaleWorlds. This “team” is composed of just 2 developers (!). And they managed to make one of the most addicting game that I’ve played in a long time, which is an enormous feat. So let’s go straight to the <a href="http://another.intheuniverse.com.ar/2010/03/08/mountblade-review/#more-199" class="more-link">Continue reading &rarr;</a></p>
]]></content:encoded>
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